On Wed, 2009-12-23 at 22:19 +0000, Emmanuele Bassi wrote: > > In case of embedded system, since glReadPixel has terrible > > performance, > > that's not entirely true for *every* embedded system. I'd suggest you > ask for a better driver.
My superficial reading of OpenGL books suggest that reading rendered graphics data should be avoided because it must wait for the rendering to happen, blocking the pipeline. Have I misunderstood? -- [email protected] www.murrayc.com www.openismus.com -- To unsubscribe send a mail to [email protected]
