Hi, Is there any anti aliasing support for cogl rectangles? I am using cogl rectangles in the paint implementation of my custom clutter actor.
In the program, If my custom clutter actor is rotated in the x axis, I see a lot of staircasing (zero antialiasing) along the breadth of the cogl rectangle. I am currently using clutter-0.8 on a device running on Open GL ES 1.1 with a display resolution of 240x400. -- Rajith
