Hi,

Is there any anti aliasing support for cogl rectangles?  I am using cogl
rectangles in the paint implementation of my custom clutter actor.

In the program, If my custom clutter actor is rotated in the x axis, I see a
lot of staircasing (zero antialiasing) along the breadth of the cogl
rectangle.

I am currently using clutter-0.8 on a device running on Open GL ES 1.1 with
a display resolution of 240x400.

-- 
Rajith

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