Thanks Emmanuele. I tried using cairo rectangles. Antilaliasing within the area contained by my drawing area of the actor is taken care of.
But aliasing along the edges of my actor is still present. This happens with normal Clutter Textures tilted in one of the axes too. --Rajith 2009/12/31 Emmanuele Bassi <[email protected]> > On Thu, 2009-12-31 at 12:04 +0530, Rajith Kalluraya wrote: > > > Is there any anti aliasing support for cogl rectangles? > > no. > > > I am using cogl rectangles in the paint implementation of my custom > > clutter actor. > > > > > > In the program, If my custom clutter actor is rotated in the x axis, I > > see a lot of staircasing (zero antialiasing) along the breadth of the > > cogl rectangle. > > yes, that's the expected behaviour. > > > I am currently using clutter-0.8 on a device running on Open GL ES 1.1 > > with a display resolution of 240x400. > > you should try using cairo and clutter-cairo, if you are planning to do > the drawing manually. cairo is a 2D drawing library that does > anti-aliasing. > > ciao, > Emmanuele. > > > > -- > To unsubscribe send a mail to > [email protected]<clutter%[email protected]> > >
