On 09/02/2010 16:39, Neil Roberts wrote:
I have some code which wraps a Ply model as a ClutterActor and renders
it through a CoglVertexBuffer which I've been using for a game. We may
want to consider having something similar in Clutter core.
Is there any chance of seeing that code?

Thanks for the info, I shall look into your suggestions.

\d

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