It looks like I'm still asking the wrong questions.
As a last resort, here's my specific problem: I want to compile and run a
hello world SDL2 application on Windows, Linux, and OS X - purely as an
exercise in CMake. How would YOU do this?
SDL2 only exists in source form in their repository.
This is my main.cpp:
#include <SDL.h>
int main(int argc, char** argv)
{
if (SDL_Init(SDL_INIT_VIDEO) < 0) printf("FAILURE\n");
else printf("SUCCESS\n");
SDL_Quit();
return 0;
}
--
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