yes you are correct as i look at the docs they imply the behavior you
expected! so im not sure which is the bug: the doc or the code. arrgh!
On Mar 29, 2007, at 8:44 AM, Joshua Parmenter wrote:
Hi Rick,
Thanks for looking at it. :nearest would be nice, and as far as
equidistant decisions, I imagine a short warning in the doc would
be fine. I usually use the function with floats anyways, so I don't
imagine that happening very often. It would probably also be good
to change the docs on note and keynum, since 'closest' is used
quite a bit. This implied to me a round somewhere in the function
rather then floor...
Thanks again for looking at it. And if you decide to add it to CVS,
please let me know.
Best,
Josh
On Mar 29, 2007, at 6:37 AM, Rick Taube wrote:
joshua -- apologies for the delay in this reply but i havent had
much time to stare at code lately. the behavior you encountered
isnt a bug but it also isnt much of a feature, its due to a
'floor' like search of the mode's legal steps. i could change that
behavior but that would break existing behavior.
perhaps i could add a :nearest keyword that would look for the
nearest (rather than the lower) step (?) so you would write:
(note 67 :nearest mymod)
of course if its equidistant to a step above AND below then it
still might not return the one you want, so ill have to think
about how best to do this.
On Mar 23, 2007, at 5:29 PM, Joshua Parmenter wrote:
Hi all...
This doesn't seem like the expected behavior. Is this right? And
if it is, does anyone know a way to get the values I'm expecting?
(defvar mymode)
(setq mymode (new mode :degrees '(c df ef f gs a b c)))
(note 67 :through mymode); => F ??? shouldn't it be GS?
(note 67.5 :through mymode) ;=> AF ???
(keynum 67 :through mymode); => 65 ??? shouldn't it be 68?
(keynum 67.4 :through mymode) ;=> 65 !!!
(keynum 67.5 :through mymode) ;=> 68 !!!
Thanks for any help.
Josh
******************************************
Joshua Parmenter
University of Washington
Center for Digital Arts and Experimental Media
School of Music
Seattle, Washington 98195
http://www.realizedsound.net/josh/
http://www.dxarts.washington.edu
******************************************
Joshua Parmenter
University of Washington
Center for Digital Arts and Experimental Media
School of Music
Seattle, Washington 98195
http://www.realizedsound.net/josh/
http://www.dxarts.washington.edu
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