Well, if you implement some other composition tool and generate the encoded pipeline nothing would stop you?
When i did the animated pipe (which can also edit the topology with drag and drop) I quickly realized it would only work for a few trivial cases. Rob On Mon, 1 Jan 2018 at 00:00, Glenn Knickerbocker <[email protected]> wrote: > On 11/28/2017 12:22 PM, John P. Hartmann wrote: > > A worktop where you can drag and drop stages and connect them. The > > pipeline end (the mere programming) is in place and is called "encoded > > pipeline". > > The big thing I still see missing in the encoding to enable this is a > syntax to specify stream numbers on labels. When I try to reuse pieces > of complicated pipeline sets, in twisting them around to fit I usually > wind up with a bunch of FANIN and FANOUTs that do nothing but connect > little "a:|b:" pipelines that have to be painstakingly juggled into the > right places to connect the right streams. > > ¬R >
