Well, if you implement some other composition tool and generate the encoded
pipeline nothing would stop you?

When i did the animated pipe (which can also edit the topology with drag
and drop) I quickly realized it would only work for a few trivial cases.

Rob

On Mon, 1 Jan 2018 at 00:00, Glenn Knickerbocker <[email protected]> wrote:

> On 11/28/2017 12:22 PM, John P. Hartmann wrote:
> > A worktop where you can drag and drop stages and connect them.  The
> > pipeline end (the mere programming) is in place and is called "encoded
> > pipeline".
>
> The big thing I still see missing in the encoding to enable this is a
> syntax to specify stream numbers on labels.  When I try to reuse pieces
> of complicated pipeline sets, in twisting them around to fit I usually
> wind up with a bunch of FANIN and FANOUTs that do nothing but connect
> little "a:|b:" pipelines that have to be painstakingly juggled into the
> right places to connect the right streams.
>
> ¬R
>

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