I have all my UI running on my app's main thread. I have a worker thread that I detach with detachNewThreadSelector:toTarget:withObject: (my worker thread).

In my worker thread I do a tight processing loop and one of the things I do in the loop is call two methods in the main thread to update the display (a text message and progress bar) - via performSelectorOnMainThread:withObject:waitUntilDone:modes.

However, when the loop runs in the spawned thread, the display doesn't get updated. If I insert a sleep(1) call into the loop, then the display updates.

Why doesn't the main thread process the changes to the UI unless I call sleep? I thought the whole idea of using a separate thread was so that the main thread could continue to run on its own?

Thanks,

Mike



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