On Mon, May 19, 2008 at 11:53 PM, Vitaly Ovchinnikov <[EMAIL PROTECTED]> wrote: > Hello > I work on Cocoa application that uses posix thread to perform big > calculations. I need to display the progress. Big caculations are done > with C++ and I have a callback function that called by the calculating > thread with the current progress (structure with data). I put this > structures to the queue (std::vector, guarded by the mutex). This is > the separate thread. > > Now the main thread: I need to check my queue and (among other things) > update the progress. So I created NSTimer (with period of 0.1 second) > that checks my queue and (among other things) calls -setDoubleValue > for NSProgressIndicator. Maybe it looks a bit tricky, but it is just a > marshalling of structures from one thread to another, it worked fine > for me in Windows, it is tested etc.... > > Now the problem: progress indicator freezes. It doesn't even play > animation! It may move to 30% and freeze there.
If you send your progress view a setUsesThreadedAnimation: message with a value of YES do it continue to animate? If it does then you are somehow blocking your main thread. -Shawn _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]