> On Sep 21, 2016, at 4:52 PM, Steve Mills <sjmi...@mac.com> wrote:
> 
>> On Sep 21, 2016, at 18:44, Gabriel Zachmann <z...@tu-clausthal.de> wrote:
>> 
>> I've got a stupid, curious question regarding a code snippet that I have 
>> found on the net (I tried it, it works).
>> 
>> Here is the code snippet:
>> 
>> - (void) observeValueForKeyPath: (NSString *) keyPath   ofObject: (id) object
>>                       change: (NSDictionary *) change context: (void *) 
>> context
>> {
>>  if ( context == (__bridge void *) @"mediaLibraryLoaded" )
>>  {
>>    // ...
>> 
>> 
>> My question is: how can the compiler know that '==' in this case is a 
>> NSString comparison?
>> Or is some other magic going on here? if so, which?
>> Does the compiler know it should perform some kind of dynamic method 
>> dispatch?
> 
> My guess, without seeing the code that set up the observer, is that it was 
> also set up with @"mediaLibraryLoaded", and the compiler collects and reuses 
> string constants, so the address is the same. I'd guess that if you ensure 
> that the string is a unique variable, it won't work.
> 
> NSString* s = [NSString stringWithFormat:@"%@%@%@", @"media", @"Library", 
> @"Loaded"];
> if(context == (__bridge void*)s)
> 
> Steve via iPad

For the above test, you could also try turning off the LLVM code-gen setting 
"gcc_reuse_strings".
(Which parenthetically, you probably wouldn't want to do in shipping code, 
particularly if you have a lot of strings.)

But yeah, as everyone says, it's generally not a good thing to rely upon this 
behavior, and just use -[NSString isEqual:]

Doug Hill
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