We build ours using archive before lipo-ing and we don’t have to strip the 
simulator bits out.

> On Apr 5, 2018, at 4:03 PM, Cody Garvin <c...@servalsoft.com> wrote:
> 
> EXTERNAL
> 
> We send them one that is lipod then give them a build phase script that 
> strips the opposite architecture out. A bit easier than switching frameworks 
> that could potentially have different versions and avoid separate targets to 
> add the different architecture library to. Let me know if you’d like our 
> script.
> 
> Please excuse mobile typos
> 
>> On Apr 5, 2018, at 12:04 PM, Alex Zavatone <z...@mac.com> wrote:
>> 
>> 
>>> On Apr 5, 2018, at 1:37 PM, Redler Eyal <e...@mellel.com> wrote:
>>> 
>>> 
>>>> On 5 Apr 2018, at 17:29, Alex Zavatone <z...@mac.com> wrote:
>>>> 
>>>> 
>>>>> On Apr 5, 2018, at 4:19 AM, Redler Eyal <e...@mellel.com> wrote:
>>>>> 
>>>>>>> 
>>>>>>>> 2. (More importantly) It makes the client's binary larger since it 
>>>>>>>> will have to include our full library, including simulator code. 
>>>>>>>> (correct me if I'm wrong)
>>>>>>> 
>>>>>>> No, you should ask your client to remove the simulator slice before 
>>>>>>> submitting to the App Store.
>>>>>> 
>>>>>> This is controlled in the build settings for release builds.  Compiled 
>>>>>> Simulator code is not packaged and should not be packaged in a release 
>>>>>> build.
>>>>> 
>>>>> My understanding is that the dynamic lib is copied as a resource and not 
>>>>> processed automatically that way.
>>>>> 
>>>> 
>>>> 
>>>> But when it is built, it is built as Release or Debug, unless you have 
>>>> added other build configurations.  When Archive is selected, that uses 
>>>> Release.
>>>> 
>>>> Why would a Simulator i386 architecture be used in a release build?  You 
>>>> can check the configuration and see if that architecture is even there in 
>>>> the build config.
>>> 
>>> Because we are building an SDK - for other developers that need to be able 
>>> to run their app, with our SDK, in the simulator.
>>> 
>> 
>> I have done this twice.  If you need to distribute a version of the 
>> framework witth simulator code in it, then you will need another build 
>> configuration that does include this.  Duplicate a build config and add 
>> i386.  If you need to strip debug symbols or add debug symbols, then 
>> duplicate another build configuration and add or remove those settings.
>> 
>> Create as many build configurations as needed by duplicating and modifying 
>> what is needed.  Clearly document this for your customer.  Build them what 
>> they need and send them all the frameworks to link to.  Yes, it’s hard.
>> 
>> - Alex Zavatone
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