I need to write an app whose purpose is to drive other apps, using NSAppleScript. No UI is needed. But I'm unclear on what kind of environment needs to be set up in order for NSAppleScript to work. I suspect it needs at least NSRunLoop event processing; I wonder if it might also need an NSApplication around.
Past use of NSAppleScript has revealed that it's somewhat "quirky" about event handling, in that what looks like a blocking synchronous call (executeAndReturnError), seems to allow the event loop to keep processing while it's waiting for a response. And if it's too much of a pain in the neck, I'll just live with what I already know how to do easily: a "GUI" that consists of a status window and a "Quit" menu item ;-) -- Scott Ribe [EMAIL PROTECTED] http://www.killerbytes.com/ (303) 722-0567 voice _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]
