On Jan 29, 2009, at 10:56 AM, David Duncan wrote:
Its been a while since I last looked at this, but I think the context's format needs to be native endian (add the kCGBitmapByteOrder32Host flag).

Heh; I totally would not have expected that from the name or docs. But, adding a case like this in my text rendering testing harness shows that it works. It renders into the CGBitmapContextRef such that when I get my CALayer's contents to the resulting CGImageRef, it has the proper device-specific antialiasing. I don't see this mentioned anywhere in the docs, but maybe I missed it.

Here is my test case <http://people.omnigroup.com/bungi/TextDrawing-20090129.zip >

  Thanks!

-tim

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