hey, thanks for that explanation, Kluas... i guess my real Cocoa question was when i asked if there was an advantage to using CA over CG when for enlarging only one image object...
On Tue, Jun 16, 2009 at 12:04 PM, Klaus Backert<[email protected]> wrote: > > On 16. Jun 2009, at 17:49, Chunk 1978 wrote: > >> also, can you explain 3x3 and 4x4? > > this means, a transformation matrix having 3 columns and 3 rows, or 4 > columns and 4 rows, respectively. Matrices with these dimensions are used in > 2D and 3D graphics technology in order to manage a rotation and a > translation together in one matrix. Details are explained in basic > tutorials, a lot of which you can find on the web (really no Cocoa question, > sorry). > > Klaus > > _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
