hey, thanks for that explanation, Kluas... i guess my real Cocoa
question was when i asked if there was an advantage to using CA over
CG when for enlarging only one image object...

On Tue, Jun 16, 2009 at 12:04 PM, Klaus
Backert<[email protected]> wrote:
>
> On 16. Jun 2009, at 17:49, Chunk 1978 wrote:
>
>> also, can you explain 3x3 and 4x4?
>
> this means, a transformation matrix having 3 columns and 3 rows, or  4
> columns and 4 rows, respectively. Matrices with these dimensions are used in
> 2D and 3D graphics technology in order to manage a rotation and a
> translation together in one matrix. Details are explained in basic
> tutorials, a lot of which you can find on the web (really no Cocoa question,
> sorry).
>
> Klaus
>
>
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