CALayer does have "setAffineTransform:" which is what I mostly use.  It just
does the 3D transform for you and is adequate for translation, scaling,
(planer) rotation, skew, and a few other things.


On 6/16/09 12:18 PM, "[email protected]"
<[email protected]> wrote:

> so is CGAffineTransform considered Cocoa Animation, while
> CATransform3D is Core Animation?  but they essentially do the same
> thing?  just trying to get things straight.



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