1. I will use NSMakeSize.
2. OK.
3. And apply it to each object in the view to simulate zooming ... not sure if I get where you are going with this

Thanks!

-koko

On Oct 16, 2010, at 3:19 PM, Kyle Sluder wrote:

On Sat, Oct 16, 2010 at 2:09 PM,  <[email protected]> wrote:
I am using scaleUnitSquareToSize to zoom out / zoom in on a design being
created in a subclass of NSView.

After calling:

- (IBAction)zoom:(id)sender {

       NSSize sz = NSSizeFromString(@"{0.75,0.75}");
       [self scaleUnitSquareToSize:sz];
       [self display];
}

Also, is this really the code you're using to scale your view?

1. Why are you using NSSizeFromString rather than NSMakeSize?
2. Do not call -display. Call -setNeedsDisplay: and let AppKit
coalesce -display for you.
3. Consider not using -scaleUnitSquareToSize: at all. Experience has
shown me that it usually makes more sense to keep a separate scale
factor and leave your view's bounds coordinate system unscaled.

--Kyle Sluder


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