How would I go about drawing a terminus at the end of a path? I'm drawing a
path in an overlay to a MKMapView, but I would like to somehow designate the
end point of the path to differentiate it from the rest of the path.
CGContextAddPath(context,path);
CGContextSetRGBStrokeColor(context,0.0f,0.0f,1.0f,0.5f);
CGContextSetLineJoin(context,kCGLineJoinRound);
CGContextSetLineCap(context,kCGLineCapRound);
CGContextSetLineWidth(context,lineWidth);
CGContextSetShadow(context,offset_size,0.0);
CGContextStrokePath(context);
CGPathRelease(path);
Is there some kind of CGHighlightEndPointOfPath() call or its equivalent?
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