One way: Save your PCM audio to an AIF file, then open it as a QTMovie. Set the 
attribute 'QTMovieEditableAttribute' to TRUE. It will just have one audio track.

Then:           
        QTTimeRange videoRange = QTMakeTimeRange(QTZeroTime, [videoTrkOnlyMovie 
duration]);
                
        [audioTrkOnlyMovie insertSegmentOfTrack:[videoTrkOnlyMovie 
firstVideoTrack] timeRange:videoRange atTime:QTZeroTime]; 

Then flatten it.



On Nov 16, 2011, at 5:03 AM, Eric M. wrote:

> Hello,
> 
> I create my movie this way:
> 
> QTMovie*  qtMovie = [[QTMovie  alloc]  initToWritableFile: path error: 
> &nserror];
> NSDictionary*  attributes = [NSDictionary  dictionaryWithObjectsAndKeys:
>                                        @"mp4v", QTAddImageCodecType,
>                                        [NSNumber  numberWithInt: 
> codecHighQuality], QTAddImageCodecQuality,
>                                        [NSNumber  numberWithLong: 10000L], 
> QTTrackTimeScaleAttribute,
>                                        nil];
> QTTime  duration = QTMakeTime( 10000./mFrameRate, 10000 );
> 
> for( ""every frame"" )
> {
>  NSImage*  img = ""get the correct frame"";
> 
>  [qtMovie  addImage: img forDuration: duration withAttributes: attributes]
>  [qtMovie  setCurrentTime: [qtMovie  duration]];
>  [img  release];
> }
> 
> 
> How do I add sound to the movie ?
> I have the sound in memory in PCM format.
> 
> I've found how to add a sound track, but the QTTrack class has only an 
> addImage:... method !
> 
> Thanks.
_______________________________________________

Cocoa-dev mailing list ([email protected])

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to