> (1) CATextLayer in iOS 6 requires an opaque background in order to antialias 
> text. CATextLayer in iOS 5 did not have this limitation; it could antialias 
> its text perfectly well even if its background was transparent. Why the 
> change? I'm guessing that it's an efficiency boost.

I may be confused about this one. I was put off by the fact that my text looks 
awful on the full-sized Retina simulator, but now it appears that it *always* 
looked awful on the full-sized Retina simulator. It seems that CATextLayer is 
**drawing** the text, not using the text system. So now I have a different 
problem, namely that I don't understand the note at the top of the CATextLayer 
class docs, since my text drawing in CATextLayer looks the same with or without 
an opaque background. m.

--
matt neuburg, phd = m...@tidbits.com, http://www.apeth.net/matt/
pantes anthropoi tou eidenai oregontai phusei
Programming iOS 5! http://shop.oreilly.com/product/0636920023562.do
RubyFrontier! http://www.apeth.com/RubyFrontierDocs/default.html
TidBITS, Mac news and reviews since 1990, http://www.tidbits.com


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