I have a graphics context and a path and I want to clip everything inside the 
path, ie not display it, and leave everything outside the path displayed. The 
path is simple and doesn't cross itself, for sake of example it may as well be 
a circle. If I start with a clip-free GC and set that circle as a clipping 
path, I'll get the opposite, everything in the circle will show, how do I do 
the other way around? Does it work if I set a path at the bound rect of the GC 
plus my shape in the middle? That would seem to have two crossings to get into 
the shape, one at the bounds of the rect, one as you cross the shape, which 
should mean everything inside the shape is 'outside' but does a path at the 
very extremities of the GC, or even outside it, count as 'crossed'? 

The more I think about it, the more clipping sounds hard to implement

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