On Mar 24, 2013, at 1:17 PM, Oleg Krupnov <[email protected]> wrote:

> No, only Core Animation with simple CALayers. 
> 
> Can it be indicative of some problems in my code, or should I just ignore it? 
> Everything seems to work fine otherwise. The messages are quite annoying 
> though. Besides, it seems that in previous version of my app the messages did 
> not appear, or maybe I did not notice them. It's now hard to tell what change 
> caused them to appear - there have been too many changes since that time. 
> Maybe it's even some changes in the OS, it's hard to tell. 

I'm not certain, but if you can reproduce it consistently I would file a bug.

> Is there a way to put a breakpoint or otherwise track the cause of the 
> problem?

I don't think so. The problem is that the error happened a fair amount of time 
before the error is actually reported, so the only information available is 
that an error occurred, not where it happened.

> 
> On Mar 24, 2013, at 9:59 PM, David Duncan <[email protected]> wrote:
> 
>> On Mar 23, 2013, at 5:00 AM, Oleg Krupnov <[email protected]> wrote:
>> 
>>> I get many repetitive messages in the console: "CoreAnimation: rendering 
>>> error 506"
>> 
>> This is a GL error, in this case Invalid Framebuffer.
>> 
>> Does your application use OpenGL or a CAOpenGLLayer?
>> --
>> David Duncan
>> 

--
David Duncan


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