On Mar 24, 2013, at 1:17 PM, Oleg Krupnov <[email protected]> wrote:
> No, only Core Animation with simple CALayers. > > Can it be indicative of some problems in my code, or should I just ignore it? > Everything seems to work fine otherwise. The messages are quite annoying > though. Besides, it seems that in previous version of my app the messages did > not appear, or maybe I did not notice them. It's now hard to tell what change > caused them to appear - there have been too many changes since that time. > Maybe it's even some changes in the OS, it's hard to tell. I'm not certain, but if you can reproduce it consistently I would file a bug. > Is there a way to put a breakpoint or otherwise track the cause of the > problem? I don't think so. The problem is that the error happened a fair amount of time before the error is actually reported, so the only information available is that an error occurred, not where it happened. > > On Mar 24, 2013, at 9:59 PM, David Duncan <[email protected]> wrote: > >> On Mar 23, 2013, at 5:00 AM, Oleg Krupnov <[email protected]> wrote: >> >>> I get many repetitive messages in the console: "CoreAnimation: rendering >>> error 506" >> >> This is a GL error, in this case Invalid Framebuffer. >> >> Does your application use OpenGL or a CAOpenGLLayer? >> -- >> David Duncan >> -- David Duncan _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
