On 30/05/2013, at 11:49 PM, Steve Mills <[email protected]> wrote:

> Is there some better way to give the current event loop time so I can have 
> the drawing and canceling done right in my mouseUp handler?

Have you looked at -nextEventMatchingMask:untilDate:inMode:dequeue:? As in:

        NSEvent *event;
        while ((event = [NSApp nextEventMatchingMask:NSAnyEventMask 
untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES])) 
        {
                [NSApp sendEvent: event];
                event = nil;
        }       


-- 
Shane Stanley <[email protected]>
'AppleScriptObjC Explored' <www.macosxautomation.com/applescript/apps/>


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