I actually got one step (sorry for the pun) ahead as limited to what Cocoa’s 
Foundation and GNUstep’s Base have in common. That allows me to create 
code-compatible programs that builds and runs under both OS X (or iOS) and 
Linux. (In my company everything starts off in Objective-C and now with this 
limitation the porting cost is dropping drastically.)

Example: CGIKit: https://github.com/xcvista/CGIKit (a FastCGI library for 
Objective-C, CGIKit.xcodeproj will build on OS X with embedded libfcgi and 
GNUmakefile will build on Linux with GNUstep with external libfcgi.)

On Aug 17, 2013, at 23:52, Marcel Weiher <marcel.wei...@gmail.com> wrote:

> 
> On Aug 16, 2013, at 19:04 , Kyle Sluder <k...@ksluder.com> wrote:
> 
>> On Aug 16, 2013, at 12:41 PM, "Gerriet M. Denkmann" <gerr...@mdenkmann.de> 
>> wrote:
>>> On 16 Aug 2013, at 22:59, Kyle Sluder <k...@ksluder.com> wrote:
>>>> Xcode does know this. But if you're building for 32-bit OS X, it will 
>>>> correctly complain.
>>> 
>>> When I build for Mac OS X CGRect is accepted.
>>> But when I build for iOS then NSRect creates "Use of undeclared identifier 
>>> "NSRect" did you mean "NSSet""
>> 
>> Stop using NSRect in your method prototypes and just use CGRect.
> 
> 
> This is certainly pragmatic, effective advice.
> 
> <PetPeeve>
> 
> However…if you care as much about dependency management as I do (and chances 
> are you don’t), and don’t have a direct dependency on CoreGraphics in that 
> code (and chances are you do), then this is slightly stomach-churning, in 
> addition to pragmatic and effective.
> 
> Pulling in a dependency on CoreGraphics just to get those types is awful, in 
> addition it makes it harder to make code that works on both Mac OS X and iOS. 
>  After going back and forth on this for quite some time, I decided to 
> standardize on the Foundation types and have a tiny compatibility layer, 
> which you can find on github:  
> https://github.com/mpw/MPWFoundation/blob/master/Classes/PhoneGeometry.h 
> 
> </PetPeeve>
> 
> 
> _______________________________________________
> 
> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)
> 
> Please do not post admin requests or moderator comments to the list.
> Contact the moderators at cocoa-dev-admins(at)lists.apple.com
> 
> Help/Unsubscribe/Update your Subscription:
> https://lists.apple.com/mailman/options/cocoa-dev/xcvista%40me.com
> 
> This email sent to xcvi...@me.com

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to