On Aug 17, 2013, at 18:03 , Maxthon Chan <xcvi...@me.com> wrote:
> On Aug 17, 2013, at 23:52, Marcel Weiher <marcel.wei...@gmail.com> wrote:
>> On Aug 16, 2013, at 19:04 , Kyle Sluder <k...@ksluder.com> wrote:
>> 
>>> Stop using NSRect in your method prototypes and just use CGRect.
>> 
>> This is certainly pragmatic, effective advice.
>> 
>> <PetPeeve>
>> 
>> However…if you care as much about dependency management as I do (and chances 
>> are you don’t), and don’t have a direct dependency on CoreGraphics in that 
>> code (and chances are you do), then this is slightly stomach-churning, in 
>> addition to pragmatic and effective.
>> 
>> Pulling in a dependency on CoreGraphics just to get those types is awful, in 
>> addition it makes it harder to make code that works on both Mac OS X and 
>> iOS.  After going back and forth on this for quite some time, I decided to 
>> standardize on the Foundation types and have a tiny compatibility layer, 
>> which you can find on github:  
>> https://github.com/mpw/MPWFoundation/blob/master/Classes/PhoneGeometry.h 

> I actually got one step (sorry for the pun) ahead as limited to what Cocoa’s 
> Foundation and GNUstep’s Base have in common. That allows me to create 
> code-compatible programs that builds and runs under both OS X (or iOS) and 
> Linux. (In my company everything starts off in Objective-C and now with this 
> limitation the porting cost is dropping drastically.)
> 
> Example: CGIKit: https://github.com/xcvista/CGIKit (a FastCGI library for 
> Objective-C, CGIKit.xcodeproj will build on OS X with embedded libfcgi and 
> GNUmakefile will build on Linux with GNUstep with external libfcgi.)

Very cool, and I am definitely with you, though I have to admit I haven’t 
really kept in sync with GNUStep ( 
https://github.com/mpw/MPWFoundation/blob/master/GNUmakefile is a bit out of 
date), working more with Cocotron to get Linux compatibility.

Cheers,

Marcel

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