On 18 Aug 2013, at 15:56, Gerriet M. Denkmann <gerr...@mdenkmann.de> wrote:

> 
> On 18 Aug 2013, at 20:09, Tom Davie <tom.da...@gmail.com> wrote:
> 
>> 
>> On 18 Aug 2013, at 15:03, Gerriet M. Denkmann <gerr...@mdenkmann.de> wrote:
>> 
>>> I just noticed that the program I use to create Png files creates files 
>>> with twice the number of pixels in each dimension.
>>> Obviously because since I last used it, I have switched to a Retina Mac 
>>> Book.
>>> 
>>> Ok, so I have to fix this program.
>> 
>> The correct way to fix this problem is to create an image via 
>> CGContextCreate and CGContextCreateImage.  When doing this you specify pixel 
>> rather than point dimensions, and do not have the issue you’re experiencing. 
>>  You detect a retina device by testing scaleFactor as you suggested, it’s 
>> just unnecessary here.
> 
> I just asked Xcode about CGContextCreate and it told me that there is 
> absolutely no information available.
> Could anybody help me with some link to some documentation?

Uhh sorry, my bad, I meant CG*Bitmap*ContextCreate…

http://developer.apple.com/library/ios/documentation/graphicsimaging/Reference/CGBitmapContext/Reference/reference.html

Tom Davie
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