On 10 Dec 2013, at 09:32, Graham Cox <[email protected]> wrote:

> 
> On 9 Dec 2013, at 11:12 pm, Kyle Sluder <[email protected]> wrote:
> 
>> Which is another reason to seriously consider CATiledLayer
> 
> 
> I”ll consider it, and revisit it…
> 
> But my situation is that I need to draw VECTOR objects up to 25,000% zoom 
> with no pixelization. That means the CATileLayer needs to remain firmly 
> “stuck to the window”, and not to the view. Without more comprehensive 
> documentation and/or a reasonably similar example code to work from, it’s an 
> uphill struggle.

Another option to consider is using CAShapeLayer to render individual objects 
where reasonable. This should allow Core Animation to efficiently render such 
vectors without a dedicated backing store.


_______________________________________________

Cocoa-dev mailing list ([email protected])

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to