On 10 Dec 2013, at 09:32, Graham Cox <graham....@bigpond.com> wrote:

> 
> On 9 Dec 2013, at 11:12 pm, Kyle Sluder <k...@ksluder.com> wrote:
> 
>> Which is another reason to seriously consider CATiledLayer
> 
> 
> I”ll consider it, and revisit it…
> 
> But my situation is that I need to draw VECTOR objects up to 25,000% zoom 
> with no pixelization. That means the CATileLayer needs to remain firmly 
> “stuck to the window”, and not to the view. Without more comprehensive 
> documentation and/or a reasonably similar example code to work from, it’s an 
> uphill struggle.

Another option to consider is using CAShapeLayer to render individual objects 
where reasonable. This should allow Core Animation to efficiently render such 
vectors without a dedicated backing store.


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