The list we need is provided in the manifest of the rasterizer jar. It is
extensive IIRC only one or  two of the jars are not needed, for me when I
was working with this it was easier to roll up all of them than save the
100k of the missing couple.

rgds
CB
----- Original Message -----
From: "Giacomo Pati" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, May 28, 2001 3:17 AM
Subject: Re: [C2]: Final list for beta


> BTW: Do we need the huge batik-all.jar at all? I've seen Batik splits up
into
> several jars which leads me to think we only need a few of them.
>
> Giacomo
>
> Quoting giacomo <[EMAIL PROTECTED]>:
>
> > On Sun, 27 May 2001, Ross Burton wrote:
> >
> > Hi Ross :)
> >
> > > Colin Britton wrote:
> > > >
> > > > >
> > > > > - can we make Batik act nicer? It's throwing alot of Exceptions
> > which
> > > > >   might be because it was not designed to run in a server/servlet
> > > > >   environment or we use it the wrong way? Is anyone on the batik
> > list
> > > > >   or more familiar with it? Batik starts with a
> > TranscoderException
> > > > >   encloseing a null Exception and one that states "Connection
> > reset
> > > > >   by peer". Any suggestions?
> > > >
> > > > Our SVGSerializer works by building a DOM document object and
> > passing this
> > > > to Batik. This was because when the first Batik Transcoder was made
> > > > available that was the only way you could do it. Since that first
> > release
> > > > that the SVGSerializer was based on was produced the transcoder
> > interface
> > > > was rewritten. In that new interface came support for a
> > > > org.xml.sax.XMLReader and I believe full SAX2 support. It would
> > probably a
> > > > good idea to change to this interface rather than the current
> > > > implementation.
> > >
> > > The SAX interfaces are there because I bugged them enough.  :-)  When
> > > they first appeared they just backed straight onto a DOM builder - but
> > > that was quite a while ago.  Tomorrow I'll try and get the SVG stuff
> > up
> > > to date with the Batik 1.0 release.
> >
> > That's cool, thanks.
> >
> > Giacomo
> >
> >
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> >
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