On Fri, Sep 5, 2008 at 1:09 PM, dexters <[EMAIL PROTECTED]> wrote: > > Hello, > > does one of you know if it is possible to change the Hue/Color of a > loaded image? I am asking for two reasons: > > 1. For my multiplayer game I need basically the same image for all > players with different colors. It would be nice if there would be a > way of changing the color of an image dynamically, so I don't have to > load one image per player.
two ways to do this that i can think of now: 1- use PIL to process the images 2- draw them by hand doing a glColor before blitting the image > 2. I would like to highlight sprites that are 'activatable' at a > certaint point in time, by highlighting them. > i once did something similar. i created a copy of the image, used some gimp filters and got something like a border/shadow version of the image. then i colorized it in bright yellow. then i added the image as a child of the sprite with z>0 and got it transparent. changing the alpha i had the "highlight" i was looking for. Lucio. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
