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Is there any way to rotate skin images for the skeleton?
Leafie Frog
Short self-presentation
Douglas Benndorf Rodrigues
Cocos2d physics
Antoni Rocafort Curia
Re: Cocos2d physics
Douglas Benndorf Rodrigues
About FPS and performance.
Toni Roca
Re: About FPS and performance.
claudio canepa
Re: About FPS and performance.
Antoni Rocafort Curia
How i do a moving infinite background?
Toni Roca
Re: How i do a moving infinite background?
claudio canepa
Re: How i do a moving infinite background?
Ivo Fokkema
Re: How i do a moving infinite background?
Toni Roca
How i load a tiled map?
Antoni Rocafort
Re: How i load a tiled map?
claudio canepa
Re: How i load a tiled map?
Toni Roca
Re: How i load a tiled map?
Toni Roca
Re: How i load a tiled map?
claudio canepa
Re: How i load a tiled map?
Toni Roca
cocos 0.6.9 released
claudio canepa
Composing actions after started
Facundo Batista
Re: Composing actions after started
claudio canepa
Re: Composing actions after started
claudio canepa
Re: Composing actions after started
Facundo Batista
No boilerplate to lower the barrier of usage
Facundo Batista
Re: No boilerplate to lower the barrier of usage
claudio canepa
Releases newer than 0.6.5 not announced on the website.
stu....@gmail.com
Re: Releases newer than 0.6.5 not announced on the website.
claudio canepa
Clipboard API
stu....@gmail.com
Re: Clipboard API
claudio canepa
Re: Clipboard API
stu....@gmail.com
can i redesign the cocos2d site?
Азарий Пискунов
Re: can i redesign the cocos2d site?
Facundo Batista
Outputting content of Variable
Christoph Roth
Re: Outputting content of Variable
claudio canepa
Re: Outputting content of Variable
Christoph Roth
Nimiq blockchain client for Cocos2d
raallvv
I wrote a book to propagate cocos2d python
carmen che
Re: I wrote a book to propagate cocos2d python
lucio
Re: I wrote a book to propagate cocos2d python
carmen che
Re: I wrote a book to propagate cocos2d python
claudio canepa
Re: I wrote a book to propagate cocos2d python
carmen che
Re: I wrote a book to propagate cocos2d python
Facundo Batista
Re: I wrote a book to propagate cocos2d python
carmen che
Re: I wrote a book to propagate cocos2d python
Ivo Fokkema
Re: I wrote a book to propagate cocos2d python
carmen che
Re: I wrote a book to propagate cocos2d python
claudio canepa
Re: I wrote a book to propagate cocos2d python
carmen che
Re: I wrote a book to propagate cocos2d python
claudio canepa
Site about cocos2d
GORSSA
Re: Site about cocos2d
claudio canepa
Drawing Compute Shader buffer to Texture
Federico
cocos.draw.Circle not working on Python
Rogério Dec
About CollisionManagerGrid
chehon
Re: About CollisionManagerGrid
claudio canepa
Re: About CollisionManagerGrid
chehon
Re: About CollisionManagerGrid
claudio canepa
Difference between get_rect() and get_AABB() for Sprite
chehon
Re: Difference between get_rect() and get_AABB() for Sprite
claudio canepa
RE: Difference between get_rect() and get_AABB() for Sprite
carmen
Re: Difference between get_rect() and get_AABB() for Sprite
claudio canepa
Refactoring of tiles.py
Ziexe Ujhijr
Use CollisionManager, how to know the collision direction?
chehon
Re: Use CollisionManager, how to know the collision direction?
Daniel Gillet
Re: Use CollisionManager, how to know the collision direction?
chehon
In this code: my_layer.do(Delay(10) + CallFunc(my_func)), why it executes my_func() at once instead of execute if after delaying 10s?
chehon
Re: In this code: my_layer.do(Delay(10) + CallFunc(my_func)), why it executes my_func() at once instead of execute if after delaying 10s?
claudio canepa
Re: In this code: my_layer.do(Delay(10) + CallFunc(my_func)), why it executes my_func() at once instead of execute if after delaying 10s?
chehon
The on_mouse_press event doesn't work
icyhong1
Re: The on_mouse_press event doesn't work
Daniel Gillet
0.6.5 docs translated to spanish
Alan Etkin
Re: 0.6.5 docs translated to spanish
Alan Etkin
Struggling to add collisions to a TMX tiled-map
FreshManGaming
Any idea bout freeze at glDrawArrays ?
Bastien Sevajol
Re: Any idea bout freeze at glDrawArrays ?
Bastien Sevajol
Re: Any idea bout freeze at glDrawArrays ?
Bastien Sevajol
How to set FPS limit?
smallrice388
Re: How to set FPS limit?
Bastien Sevajol
Troubles with TiledMap
Bastien Sevajol
Re: Troubles with TiledMap
Bastien Sevajol
Re: Troubles with TiledMap
claudio canepa
Re: Troubles with TiledMap
claudio canepa
Re: Troubles with TiledMap
Bastien Sevajol
Re: Troubles with TiledMap
claudio canepa
Re: Troubles with TiledMap
Bastien Sevajol
Re: Troubles with TiledMap
Bastien Sevajol
Re: Troubles with TiledMap
Bastien Sevajol
Changing animation in real time
FreshManGaming
Re: Changing animation in real time
claudio canepa
Re: Changing animation in real time
claudio canepa
Re: Changing animation in real time
FreshManGaming
Re: Changing animation in real time
FreshManGaming
Starting docs translation to spanish
Alan Etkin
Re: Starting docs translation to spanish
Daniel Gillet
Re: Starting docs translation to spanish
claudio canepa
Re: Starting docs translation to spanish
Alan Etkin
Re: Starting docs translation to spanish
claudio canepa
Re: Starting docs translation to spanish
Alan Etkin
Re: Starting docs translation to spanish
claudio canepa
Re: Starting docs translation to spanish
Alan Etkin
Re: Starting docs translation to spanish
claudio canepa
Re: Starting docs translation to spanish
Daniel Gillet
Re: Weird behavior on windows with pyglet resource media
claudio canepa
Re: Weird behavior on windows with pyglet resource media
claudio canepa
Re: Weird behavior on windows with pyglet resource media
Daniel Gillet
Re: Weird behavior on windows with pyglet resource media
Alan Etkin
Re: Weird behavior on windows with pyglet resource media
claudio canepa
Re: Weird behavior on windows with pyglet resource media
Alan Etkin
Re: valueerror ctype objects cannot be pickled
claudio canepa
Re: valueerror ctype objects cannot be pickled
Alan Etkin
How do I "link" action stops in a spawned action?
Alan Etkin
Re: How do I "link" action stops in a spawned action?
claudio canepa
Re: How do I "link" action stops in a spawned action?
claudio canepa
Re: How do I "link" action stops in a spawned action?
Alan Etkin
Re: How do I "link" action stops in a spawned action?
claudio canepa
[ANN] cocos2d 0.6.5 released
claudio canepa
cocos import error
Dragonfly king
Re: cocos import error
claudio canepa
Re: cocos import error
Dragonfly king
Re: cocos import error
claudio canepa
Re: cocos import error
Dragonfly king
immediate mode GUIs and ImGui library
Michał Jaworski
Re: immediate mode GUIs and ImGui library
claudio canepa
Re: immediate mode GUIs and ImGui library
Michał Jaworski
Add Sprite to RectMapLayer
Bastien Sevajol
Re: Add Sprite to RectMapLayer
claudio canepa
Re: Add Sprite to RectMapLayer
Bastien Sevajol
Re: Add Sprite to RectMapLayer
claudio canepa
Re: Add Sprite to RectMapLayer
Bastien Sevajol
Unable To Use cocos.tiles.load_tmx after With Instances of cocos.sprite.Sprite Active
Zorrent12
Re: Unable To Use cocos.tiles.load_tmx after With Instances of cocos.sprite.Sprite Active
claudio canepa
Re: Unable To Use cocos.tiles.load_tmx after With Instances of cocos.sprite.Sprite Active
Zorrent12
Re: Unable To Use cocos.tiles.load_tmx after With Instances of cocos.sprite.Sprite Active
claudio canepa
Re: Unable To Use cocos.tiles.load_tmx after With Instances of cocos.sprite.Sprite Active
Zorrent12
Unable To Invoke cocos.tiles.load_tmx With Active Instances of cocos.sprite.Sprite
Zorrent12
python cocos stuff
Richard Jones
Re: python cocos stuff
claudio canepa
Re: python cocos stuff
Richard Jones
Re: python cocos stuff
Richard Jones
Re: python cocos stuff
Daniel Gillet
Loop hook parameter to inject operations ?
Bastien Sevajol
Re: Loop hook parameter to inject operations ?
Daniel Gillet
Re: Loop hook parameter to inject operations ?
Daniel Gillet
Re: Loop hook parameter to inject operations ?
Bastien Sevajol
Single large background image with hexagona tiles
Robert Haddon
Re: Single large background image with hexagona tiles
claudio canepa
Re: Single large background image with hexagona tiles
Robert Haddon
Re: Single large background image with hexagona tiles
Daniel Gillet
Re: Single large background image with hexagona tiles
claudio canepa
"Hello world' throwing attribute error
Michael Calvey
Re: "Hello world' throwing attribute error
Daniel Gillet
Re: "Hello world' throwing attribute error
Philip McDermott
Re: "Hello world' throwing attribute error
Claudio Canepa
Re: "Hello world' throwing attribute error
Nathan Allen
Using Cocos2d Python, Where is DeltaTime? Where did the devs people get Ball() function?
snb4evr
Re: Using Cocos2d Python, Where is DeltaTime? Where did the devs people get Ball() function?
snb4evr
Joystick events won't register
Athens Horseparty
Re: Joystick events won't register
snb4evr
Asteroid_Control; a small open source project
nanddark
Re: A* pathfinding; Moving an actor to every position of a list of positions
Netanel M.
Re: A* pathfinding; moving a player to every position of list
claudio canepa
Re: A* pathfinding; moving a player to every position of list
claudio canepa
Re: A* pathfinding; moving a player to every position of list
nanddark
Re: A* pathfinding; moving a player to every position of list
claudio canepa
BatchNodes sometimes raise Child Not Found when removing a child
Netanel M.
Re: BatchNodes sometimes raise Child Not Found when removing a child
Netanel M.
Re: BatchNodes sometimes raise Child Not Found when removing a child
claudio canepa
Re: BatchNodes sometimes raise Child Not Found when removing a child
Netanel M.
Re: BatchNodes sometimes raise Child Not Found when removing a child
claudio canepa
Scenes transitions
Daniel Gillet
Re: Scenes transitions
claudio canepa
Re: Scenes transitions
Daniel Gillet
Re: Scenes transitions
claudio canepa
Re: Scenes transitions
Daniel Gillet
Re: Scenes transitions
claudio canepa
Re: Scenes transitions
Daniel Gillet
Re: Colliding a player with tiles using RectMapCollider on TMX maps
Netanel M.
Re: Colliding a player with tiles using RectMapCollider on TMX maps
claudio canepa
Re: Colliding a player with tiles using RectMapCollider on TMX maps
claudio canepa
Re: Colliding a player with tiles using RectMapCollider on TMX maps
Netanel M.
Re: Colliding a player with tiles using RectMapCollider on TMX maps
claudio canepa
Drawing particles on a sprite's position every frame
Netanel M.
Re: Drawing particles on a sprite's position every frame
claudio canepa
Re: Drawing particles on a sprite's position every frame
Netanel M.
mp3 music
Daniel Gillet
Re: mp3 music
claudio canepa
Shader with 2 textures
Daniel Gillet
Re: Shader with 2 textures
Daniel Gillet
Error when loading Tiled (.tmx) map
Barack Brobama
Re: Error when loading Tiled (.tmx) map
Eric Harbeston
Re: Error when loading Tiled (.tmx) map
Daniel Gillet
"Resource" object has no attribute "set_view" (Tiled .tmx map)
Barack Brobama
Re: "Resource" object has no attribute "set_view" (Tiled .tmx map)
claudio canepa
Re: "Resource" object has no attribute "set_view" (Tiled .tmx map)
claudio canepa
Re: "Resource" object has no attribute "set_view" (Tiled .tmx map)
Barack Brobama
Re: "Resource" object has no attribute "set_view" (Tiled .tmx map)
claudio canepa
Re: "Resource" object has no attribute "set_view" (Tiled .tmx map)
Barack Brobama
hypothetical pygame/cocos2d
manny1
Re: hypothetical pygame/cocos2d
claudio canepa
Where did my post go?
manny1
Re: Where did my post go?
claudio canepa
RectMapCollider do_collision
Daniel Gillet
Earlier messages