Hello again, I am just wondering how I could realise that, I have some ideas, but they all are more or less dirty ;) Is there a clean, cool way to integrate pymunk in simple sprites and use it with cocos.tiles?
Cheers, Fred On 4 Sep., 18:35, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote: > Thank you - since I need physics, too, I'll use pymunk for now. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
