On Sat, 13 Sep 2008, Friedrich Weber wrote:
> Richard Jones schrieb:
> > I've added convenience stuff to map Cells so you can easily access their
> > properties (and their tile properties) through cell[prop name] and
> > cell.get(prop name). You can also set cell properties in this manner.
> >
> > There's been some bug fixes in the tile code and editor too.
> 
> what's about multiple layers in a rectmap? I think the way of multiple
> RectMapLayers is not so clean , maybe you have an idea how to handle this 
> better?

Cocos orders viewable imagery by layers, so why shouldn't the tile engine?

Also, having them separate means they can be different dimensions.


    Richard




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