On Wed, Oct 8, 2008 at 2:47 PM, David Eyk <[EMAIL PROTECTED]> wrote:
>
> I'm confused by the proliferation of anchors on CocosNode. I've looked
> at the comments, and anchor is commented doing the same thing as both
> children_anchor and transform_anchor. Yet is anchor used at all? I
> haven't seen it used except in the definition.
>
> It would make sense (to me) for anchor to be the place where
> self.position snaps to, while transform_anchor is, well, the transform
> anchor, but I don't know if this is actually a good idea. Is anchor
> necessary, given the presence of the other two?

position is the position of the node.
children_anchor is where, relative to that position, children will be added.
transform_anchor is where the transform is applied.
anchor sets both properties children_anchor and transform anchor.

for example, on layers:
children_anchor is 0,0 but transform anchor is x/2, y/2

on sprites you also have the image anchor that is what point of the
image is placed at the position.

is this clear? can you think of something better?

Lucio.

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