On Sat, Oct 11, 2008 at 9:47 PM, Richard Jones <[EMAIL PROTECTED]> wrote:
>
> I'd argue that the current window scaling should be ditched altogether :)

I like that i dont have to think about the window size. i choose a
ratio and  everything works acording to that. to make this truly work
we need to add stencils/scisors to a scene.

but i also think that being given the option of changing your
resolution to better use full screen and stuff is nice, but i dont
think is the correct default. please argue :)

also, i am thinking about adding the "view_port", "view_scale",
"view_rotation", "view_translation" (or some better names) to a node,
so thay can know at what sizes they will be drawing and where. what do
you guys think?

Lucio.

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