I've been messing around with Pyglet and Cocos, and I was wondering
how to have a window, fullscreen or otherwise, not get filtered.  What
I mean by this is scaling it by a method other than bilinear
filtering.  I know that it should be possible, as I've seen it done in
the Pyglet example "fixed_resolution.py" but I'm not sure where or how
I would implement that in Cocos.  I'm relatively sure it would go in
the director, but again I'm not sure.

Any help is appreciated.
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to