On Thu, Nov 6, 2008 at 1:01 AM, Anthony <[EMAIL PROTECTED]> wrote: > > Hello list, > > I've just committed a couple of changes to menu.py. This is the first > change I'm committing and it *should* be quite backwards compatible, > so let me know if I broke lots of code.
great! > > If you like the changes, I was thinking of a couple of other not-so- > backwards-compatible changes that might be a good idea, let me know > what you think: > im not sure its worth it to break the menus now without doing a full rewrite of that code. maybe when someone does some GUI stuff? maybe its ok to have menus as something independent, but i want to make sure that if we break compatibility its because we are doing something really better. you should talk to riq about this. Lucio. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
