I'm getting started with Cocos2D, and I'm working on generating a map.
I can get the map set up in XML, and I was wondering if there was an
attribute to set a path or border on the map where my character
sprites would be limited to going. Like, if I were to have a tile for
grass, and one for dirt, set it up so the characters could only go on
the dirt, and stay off the grass. If not, what is the preferred method
for doing this?
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to