Hi,

I've built MouseHexMapLayer as

class MouseHexMapLayer(cocos.tiles.HexMapLayer):
    is_event_handler = True

    def __init__(self, mapLayer):
      self.__dict__['mapLayer'] = mapLayer
      #mapLayer.set_debug(True)

    def on_mouse_press (self, x, y, buttons, modifiers):
       cell = self.mapLayer.get_at_pixel(x, y)
...

I've been finding that get_at_pixel works near the origin, but tends
to be wrong further away (clicking on the bottom of a cell selects the
cell below rather than the desired cell).  Is this a known issue or
perhaps I'm doing something wrong?

Happy to send the full code if desired.

Thanks,
Chris


--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to