On Tue, Feb 3, 2009 at 4:59 PM, Anthony Lenton <[email protected]> wrote:
>
> On Mon, Feb 2, 2009 at 12:35 PM, Lucio Torre <[email protected]> wrote:
>>
>> also, id like to fix the 'wait almose forever when doing
>> pyglet.resources.rescan()' (or something like that) for the next
>> release.
>>
>
> I have been debugging this issue a bit, and I think I understand the
> problem; the short story is that it's not Coco's fault, unluckily :-/

awesome work! thanks!

>
> Meanwhile, I should think that Cocos should avoid any call to
> pyglet.resource.path or pyglet.resource.reindex, at least in it's
> __init__.py file.  Grepping a bit it seems that some code in
> particle.py and draw.py might break due to missing resources if we do
> that.  Dunno.

Why not? cocos comes with some graphic files that are needed for some
of the modules to work.
How can we do this if we dont put that package path into the resource path?

Lucio.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to