On Thu, Mar 12, 2009 at 8:51 AM, Rabbit <[email protected]> wrote: > > Hi! > > I'm new at iphone programming and need help. I tried to display sprite > containing image with gradient but sprite has wide lines instead of > gradient.. Other sprites display properly. Heres my code: > > - (id) init { > self = [super init]; > if (self != nil) { > Sprite * bg = [Sprite spriteWithFile:@"Tittle_finish.png"]; > Sprite * bs = [Sprite spriteWithFile:@"bigspot.png"]; > [bg setPosition:cpv(160, 240)]; > [bs setPosition:cpv(160, 240)]; > [self add:bg z:0]; > [self add:bs z:1]; > } > return self; > } > > I tested it only on simulator. > Thanks for any help!
for iphone issues, please use the iphone list: http://groups.google.com/group/cocos2d-iphone-discuss Lucio. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
