Hi, thanks for you reply!

I've already tried it like that. It does not change anything. The
sprite still remains invisible.

On Apr 28, 5:12 pm, Lucio Torre <[email protected]> wrote:
> On Tue, Apr 28, 2009 at 12:08 PM, motteneder <[email protected]> wrote:
>
> >    def draw():
> >        cocos.sprite.Sprite.draw()
>
> > But when I create one of these AnimatedSprites and add it do a scene,
> > they do not get displayed, no matter what I try.
>
> This will never work. Try this:
>
> def draw(self):
>     super(AnimatedSprite, self).draw()
>
> Lucio
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