On Thu, Apr 30, 2009 at 1:30 PM, motteneder <[email protected]> wrote:
>
> I see, but this would create a second image. Therefore using more
> memory, is there no way to flip an image after it has been loaded?
>

Yes, you can create a texture region over the original image texture
that has the vertices swaped.

But i think thats what pyglet.resource.load does, i think it never
loads an image multiple times.

Lucio

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