On Thu, Apr 30, 2009 at 1:30 PM, motteneder <[email protected]> wrote: > > I see, but this would create a second image. Therefore using more > memory, is there no way to flip an image after it has been loaded? >
Yes, you can create a texture region over the original image texture that has the vertices swaped. But i think thats what pyglet.resource.load does, i think it never loads an image multiple times. Lucio --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
