On Sun, Jun 28, 2009 at 9:39 AM, jaber<[email protected]> wrote: > > > > On Jun 28, 2:45 am, Lucio Torre <[email protected]> wrote: >> On Sat, Jun 27, 2009 at 7:57 AM, jaber<[email protected]> wrote: >> >> > When I add(cocos.particle_systems.Meteor()) on a cocos.sprite.Sprite >> > (), it anchored on the top-left of the sprite, not in the center. >> > Tried messing around with children_anchor_x, transform_anchor. Still >> > no luck >> > How do i fix this? >> >> What is exactly what you expect to see/do? >> >> Lucio. > > i expect the particles emit in the center of the sprite. > somehow it emit at the topleft of the sprite after i did "sprite.add > (particle)". nothing else done after that.
Have you tried just changing the emmiter's position? Can i see a bit of code? Lucio --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
