it worked fine the game that is...... ? now what? I downloaded and played
the game badly at that :P But how do I get the program cocos to open so I
can make my game...

On Tue, Jul 14, 2009 at 12:52 PM, Macarse <[email protected]> wrote:

>
> On Tue, Jul 14, 2009 at 1:46 PM, Tim
> L.<[email protected]> wrote:
> > I'm confused though I am not sure what you mean by projejct? Its the last
> > step I need to figure out how to get it on my machine
> >
> > On Tue, Jul 14, 2009 at 12:42 PM, Macarse <[email protected]> wrote:
> >>
> >> On Tue, Jul 14, 2009 at 1:29 PM, Tim
> >> L.<[email protected]> wrote:
> >> > right but what version should I be using? I downloaded python 2.5 and
> >> > pyglet
> >> > 1.3......I didn't do python 3.1 because I wasn't sure if it was
> >> > compatible
> >> >
> >> > On Tue, Jul 14, 2009 at 12:26 PM, Macarse <[email protected]> wrote:
> >> >>
> >> >> On Tue, Jul 14, 2009 at 1:25 PM, Tim
> >> >> L.<[email protected]> wrote:
> >> >> >
> >> >> > I can't get it to work on Windows XP? Anyone able to help me here I
> >> >> > downloaded Python 2.5 then I downloaded Pyglet 1.3, then I tried to
> >> >> > figure out the third step but its not working; all the codes are
> >> >> > linux? Can anyone help me out......this is for my studio class and
> I
> >> >> > need this, its vital.
> >> >> > >
> >> >> >
> >> >>
> >> >> Tim: You can check http://code.google.com/p/aiamsori/
> >> >> We used cocos and it did work on win.
> >> >>
> >> >>
> >> >
> >> >
> >> > >
> >> >
> >>
> >> Just stick to python 2.x
> >> In the project I sent we are using pyglet version '1.1.3'
> >>
> >> If you need running cocos fast, I would recommend you checking out
> >> that project and using versions there.
> >>
> >>
> >
> >
> > >
> >
>
> Tim:
>
> What I am telling you is that you:
> 1) Download aiamsori (a project that uses cocos and works correctly in
> windows) from http://code.google.com/p/aiamsori/source/checkout using
> svn.
> 2) Test it on win and see if it works for you.
> 3) Do whatever you need to do with cocos using that project sources so
> it's already setup.
> 4) enjoy :)
>
> >
>

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