I try the first examples in the page and see that the FPS is 0.33!!!

My system is debian squeeze with an intel GM965 graphics card.

Next the glxinfo:

name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_allocate_memory,
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_OML_sync_control,
    GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_copy_sub_buffer,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_visual_select_group,
    GLX_EXT_texture_from_pixmap
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 965GM GEM 20090712 2009Q2
RC3 x86/MMX/SSE2
OpenGL version string: 2.1 Mesa 7.5.1
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
    GL_ARB_framebuffer_object, GL_ARB_multisample,
GL_ARB_multitexture,
    GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shader_objects,
    GL_ARB_shading_language_100, GL_ARB_shading_language_120,
GL_ARB_shadow,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax,
GL_EXT_blend_subtract,
    GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture,
    GL_EXT_draw_range_elements, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_blit, GL_EXT_fog_coord,
GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_polygon_offset, GL_EXT_rescale_normal,
GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle,
    GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array,
    GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1,
    GL_APPLE_client_storage, GL_APPLE_packed_pixels,
    GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
    GL_ATI_texture_env_combine3, GL_ATI_separate_stencil,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
GL_MESA_ycbcr_texture,
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent,
    GL_NV_point_sprite, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle,
    GL_NV_texgen_reflection, GL_NV_vertex_program,
GL_NV_vertex_program1_1,
    GL_OES_read_format, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_SUN_multi_draw_arrays

72 GLX Visuals
...

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