On Fri, Feb 26, 2010 at 9:34 PM, Richard Jones <[email protected]>wrote:
> On Feb 12, 10:25 pm, claudio canepa <[email protected]> wrote: > > Work towards a new cocos release has begun. > > Yes, we want your help. > > I posted a wiki page with some detailshttp:// > code.google.com/p/los-cocos/wiki/Cocos2010Release > > If some area appeals to you, your work will be wellcome. > > How are people going with this? The various bits I wanted to get done > are complete so for me I'd be happy for 0.3 to be released right > now :) > > > Richrd > > Things I personally wanted, not yet completed: * fix, expand and clarify actions: a document with presentation mostly done, coding mostly done, automatic test working on it. I promise to show in the next two-three days to collect feedback * fix the anchor-transform-draw: the current transform is not working ok. I posted time ago about this, I need to elaborate a more comprehensive view of the problem. Near term I think there is a simple change in transform that can be acceptable for all users, I will write about this. Things that I think must be done: * fix code so that grid transitions works again (issue 124): I think there is incomplete work for render-to-texture old-school and using pbuffers, the 0.3.0 code uses FBO and works well for cards that support FBOs. For a fast release we can rearrange the flow to use FBOs. * work out the issues related to resources. (97, 133). I will update 97 with some test results done. * not critical, but having patches it would be a pitty not to fix issue 136: Director.set_projection clips widescreen games on 4:3 screen Facundo, you have checked-in some code related to aspects ratios; can you have a look at the patches proposed ? Others (minimum?): * Anyone has built the docs ? ( sorry, I dont have linux to run the builder. If someone builds, please upload to http://groups.google.com/group/cocos-discuss/files?pli=1 with a name in the line 'cocos_doc_preview_rxxx.zip' ) -- claudio -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
