On 11 mar, 22:43, claudio canepa <[email protected]> wrote: > Maybe we should add the kwarg > pyglet_audio=True > in the call to director.init() at least for the short term(pyweek)? > And try to load the relevant subsytem ? > Is this feasible Daniel ? (ie not too complicate)
Using the COCOS2D_NOSOUND=1 with a game using the pyglet audio lets the game run with sound, so if pyglet_audio=True is implemented the same as COCOS2D_NOSOUND=1, the thing is easy. -- claudio -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
