2010/4/7 Lucas Caro™ <[email protected]>: > Hi all, is there a way to use transitions when doing director.pop? > So far i know how to add transitions to incoming scenes, > (director.replace(Transition(scene)) or director.pushTransition(scene)), > right? ) > but I've found no way to pop using transitions without touching the core.
I can think of a hacky way to do it: do the transition to the scene in the stack and then remove that scene once, leaving it again at the top as if you just poped the previous one. -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
