while fixing other bug (r945-r946) I noticed that the code in grid.py related to projection probably will not behave well when in fullscreen.
And that was the case, indeed. Wrote a test demoing this (test_fadeouttiles_bl_fullscreen.py), attached And probably due to same bug, if you test the original (test_fadeouttiles_bl.py) while doing ctrl-f you will see that it also don't behaves well To fix this, seeing the changes done in r937 will help. I want to update the actions docs, so I will put this for further investigation. Meanwhile, if anyone volunteers to work on the problem... -- claudio -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
test_fadeouttiles_bl_fullscreen.py
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