While writing a small script to exercise ScrollingManager I found that my
code to limit the player's position inside a rect was not performing right.
Surely an error in my clamp code, I suspected.
But changing the player representation  from sprite to other two options,
shows the clamp code working as expected.
I'm under the impression that there is a silly error in my code or there is
a problem in cocos sprite code.

I will really appreciate if someone can shed light on this.

To test, you need a modern cocos, at least r938 (I tested with r960 and
pyglet 1.1.4)

You can get the code at:
http://pastebin.com/g5CVSib0

You will also need grossinis_sister1.png , to be found in cocos\test

cheers all,

--
claudio

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