Is there a collision manager for collisions between tiles and sprites. For example, if I want to find if there is a sprite above, below, to the left or to the right of a particular tile?
Right now I just find out the cell using the coordinates of the sprite and use the tile's properties to find out if it is my required tile. Is there a more sophisticated way to do this? -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
